![]() The rod soul anchor ( MIC 185-6) (10,000 gp 3 lbs.) prevents adjacent creatures from moving from their squares.The weapon special ability binding ( Magic Item Compendium 29) (+1 bonus) makes a stabbed victim unable to teleport.The best magic items are scrolls, staffs, and wands of the above spells, but specific magic items are also useful. If he does have to use teleportation effects himself, he can use the feat Chain Spell ( CAr 76) to modify the spell dimensional anchor. If the wizard doesn't have to use teleportation effects himself to escape he should probably employ the spell dimensional lock. The 9th-level Sor/Wiz spell Halaster's teleport cage ( City of Splendors: Waterdeep 155) permanently prevents teleportation into an area and sends the would-be teleporter somewhere random on the plane, while allowing teleportation within the area but sending the would-be teleporter somewhere random within the spell's area.The 8th-level Sor/Wiz spell dimensional lock ( PH 221) for days prevents extradimensional movement into or out of an area.The 6th-level Clr spell forbiddance ( PH 232) permanently prevents extradimensional movement into or out of an area.radius emanation prevents extradimensional movement and summoning into the area. ![]()
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